EXPERIENCE
Alto Intelligence
Period
December 2023 – Until now
Principal tasks
Programming, 3D modelling, UI & UX Design
Software used
Unity 3D, 3ds Max and Photoshop
Constella Intelligence
Period
March 2019 – November 2023
Principal tasks
Programming, 3D modelling, UI & UX Design
Software used
Unity 3D, 3ds Max and Photoshop
On my own
Period
November 2016 – Until now
Principal tasks
Game & Level Design, programming, 3D modelling, UV mapping, textures, VFX and audio
Software used
Unity 3D, 3ds Max, Photoshop and Audacity
Video games developed
HOLOGRAM
Period
September 2015 – July 2016
Principal tasks
Game & Level Design, 3D modelling, UV maping, textures and VFX
Software used
Unreal Engine 4, 3ds Max, Photoshop, Substance Painter, World Machine, SpeedTree, Tortoise SVN and Google Docs
Video games developed
PipeRift
Period
March 2016 – June 2016
Principal tasks
Game & Level Design
Software used
Unreal Engine 4, SourceTree and Google Docs
Video games developed
D-Five Games
Period
November 2012 – September 2015
Principal tasks
Game & Level Design, 2D graphics, 3D modelling, UV mapping, textures and Quality Assurance.
Software used
Construct 2, Flash, Unity 4, Illustrator, Photoshop, 3ds Max and Google Docs
Video games developed
AWARDS
Best social networking promotion 2014 Award
Award delivered by ESNE (now UDIT) for the best social networking promotion made during the 2013-2014 course.
ESNE Entramados 2013 Special Award
Award delivered by ESNE (now UDIT) during the hackathon organized with Microsoft in 2013.
EDUCATION
INSTITUTO TRAMONTANA (March 2022 – April 2022)
Data design and visualization
CICE (September 2018 – December 2018)
Master’s degree in Video Games and VR with Unity 3D
UDIT (October 2012 – July 2016)
Degree in Video Game Design and Development
Certifications
Unity Certified Associate
Issued March 2019
Trinity College London Grade 5
Issued July 2007